Taking a step away from a long stint of futuristic shooters – including last year’s far-future Infinite Warfare – this Call of Duty understandably loses a lot of the past games’ verticality and speed, but that’s not to say that combat is slow. “The 1944 European setting definitely provides for an interesting Call of Duty experience. It shows how well Call of Duty’s combat adjusts back into a historical setting for the first time since 2008’s World at War, and, more importantly, tells a good story with some fun action movie-style spectacle. The campaign, which follows Private “Red” Daniels through pivotal moments like D-Day (of course) and the liberation of Paris, is a good primer for what’s to come. Still, it’s a solid Call of Duty game and I’ve enjoyed the many hours I’ve already poured into it.ĬampaignWhile my personal custom is to skip a Call of Duty campaign and jump straight into the multiplayer, this year I was happy to start Call of Duty: WW2 with this very personal-feeling but typical war story. However, each core part of Call of Duty: WW2 is marred by inconsistencies and minor flaws that hold it back from being a landmark in the series. It provides for a good campaign, a great new mode in multiplayer among other good changes, and a creepier, dense version of Nazi Zombies. Call of Duty’s return to World War II is surprisingly a fast-paced take on the classic setting.